@startuml
sprite $screen_share [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000002BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB200000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFF6FFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFF05FFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFF004FFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFF0004FFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFD9600003EFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFF93000000002EFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFC2000000000002DFFFFFFFFFF0000
0000FFFFFFFFFFFFFF9000000000000003FFFFFFFFFF0000
0000FFFFFFFFFFFFF8000000000000002EFFFFFFFFFF0000
0000FFFFFFFFFFFFC000000000000003EFFFFFFFFFFF0000
0000FFFFFFFFFFFF100000246600004FFFFFFFFFFFFF0000
0000FFFFFFFFFFF80005BFFFFF0005FFFFFFFFFFFFFF0000
0000FFFFFFFFFFF105DFFFFFFF006FFFFFFFFFFFFFFF0000
0000FFFFFFFFFFA09FFFFFFFFF07FFFFFFFFFFFFFFFF0000
0000FFFFFFFFFF6BFFFFFFFFFF8FFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFBFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000
00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000
000002AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA100000
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_SCREEN_SHARE(_alias) ENTITY(rectangle,black,screen_share,_alias,MATERIAL SCREEN_SHARE)
!define MATERIAL_SCREEN_SHARE(_alias, _label) ENTITY(rectangle,black,screen_share,_label, _alias,MATERIAL SCREEN_SHARE)
!define MATERIAL_SCREEN_SHARE(_alias, _label, _shape) ENTITY(_shape,black,screen_share,_label, _alias,MATERIAL SCREEN_SHARE)
!define MATERIAL_SCREEN_SHARE(_alias, _label, _shape, _color) ENTITY(_shape,_color,screen_share,_label, _alias,MATERIAL SCREEN_SHARE)
skinparam folderBackgroundColor<<MATERIAL SCREEN_SHARE>> White
@enduml